This section is to post the stats of your companions! Keep in mind that you may only have 1 permanent companion that you bring with you to events and missions!
Stats for Companions are based on their level and you can ONLY use a companion that is up to the level of your animal handling skill. They are allocated by your choice to their health, stamina and magicka. They receive NO boost in their stats.
Novice: 8 points
Apprentice: 12 points
Adept: 16 points
Expert: 20 points
Master: 24 points
Rotting Luck's Fishy Friends :
Relevant Skills:
Necromancy - Apprentice
Animal Handling - Novice
'Fish' (aka 'Riding Fish')
Apprentice Necromantic Creation
Fish is a reanimated horse, a very obvious zombie from the clearly visible bones and flesh of the corpse. It is equipped with what one would expect of a regular horse mount, including a pair of large saddlebags. There have been no major changes to the corpse itself, rendering Fish closer to a long-lasting basic undead. It is capable of performing the basic roles of a mount, carrying Rotting Luck (and Furry Fish in a saddlebag) wherever they need to go.
Attributes:
Health: 8
Stamina: 4
Magicka: --
Damage: 3 Physical (hoof kick, bite)
'Fish' (aka 'Furry Fish')
Novice Animal Companion
Fish is a mottled grey and black skeever that accompanies Rotting Luck just about everywhere she goes. It is a favored pet and companion, and Rotting Luck loves Fish dearly. Fish is capable of all the things a regular skeever is, in addition to more or less following Rotting Luck's simple cues.
Attributes:
Health: 4
Stamina: 2
Magicka: 2
Damage: 1 Physical (bite, scratch)
Other Companions:
Rotting Luck has a pair of Daedra that she can conjure. They are the same as the ones found in the conjuration summons guide. They are only mentioned here as their names are also Fish. Rotting Luck really likes fish. She has a Daedrat named Fish (Summon Fish)
She has a Fiendroth named Fish (Scuttle Fish)